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Plus you don't need heat for automatons, and they also don't lose efficiency to getting sick or changing shifts. The description provided by 11 Bit Studios sets the course for a new story direction in Frostpunk 2. Real-time strategy fans have flocked to Frostpunk, and through numerous free updates and a few paid DLC 11 Bit Studios has managed to keep fans coming back for more two and a half years later. That's 13 workshops, which means 2 automatons has the research ability of 8 workshops manned with engineers (40 people). Frostpunk has carefully walked the line between a survival game and a city builder with the skill of a tightrope performer, solidly locking in the base game as perhaps my favorite survival game of all time. Technological Improvement has the general effects of boosting exploration, improving insulation in the home/workplace, increasing resource gathering rates, and upgrading the power/efficiency of. What to build: Day 1 - workshop (outside of the generators heat zone). Upon construction of a workshop, engineers may be assigned to research and develop ideas on new buildings and technological improvements. Gathering Posts allow you to gather multiple resource piles (as many as you can. Lets see how many workshops you need to man with engineers to get 150% The Technology Tree is one of the Game Mechanics in Frostpunk.
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So by adding 2 automatons, your research rate goes from 99.16%=> 150.33% That gives us 100+30+20+10+10+10+2= 182% total efficiency for 14/24 hours = 106.16% from the daytime.Īt nighttime, the engineers go rest, and the 2 automatons continue workingĪt night 2 automatons provide 60%* 2 =120% Thus we have 7 workshops, with a total of 620% Lets say we have 5 workshops, 100% efficiency => total 500% However, it's actually much more beneficial to get a automaton working on ~ 2 workshops than fitting even more engineers. Your second workshop provides a nominal 30 Research Rate, for a total of 130 Research Rate. When you begin playing, it's hard to look at your collection of hungry, cold, homeless citizens and not want to focus entirely on food and shelter.
#Frostpunk multiple workshops full#
It's a good idea if you have engineers lying around not doing anything. Notes Your first workshop provides the full 100 Research Rate.